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BakeFlow - Blender Addon

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BakeFlow - Blender Addon

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BakeFlow is a Blender add-on that streamlines the workflow from retopology and UV preparation to baking and Marmoset Toolbag integration.

It combines three modules into one cohesive toolset:

  • UV Helper – mesh and UV preparation utilities
  • Baking Supply – naming, visibility, and export management
  • Marmoset Bridge – one-click handoff to Marmoset Toolbag with map presets

Official Documentation

✨ Features Overview

UV Helper

Tools to clean meshes, detect issues, and speed up UV preparation.

- Select Edges by Angle – find edges based on normal differences (customizable threshold).

- Select Contour Edges – create contour loops from selected faces.

- Tag/Clear Seam & Sharp – quickly assign or remove seams and sharp edges.

- Clear Split Normals – remove custom split normals.

- Add Modifiers – add Triangulate and Weighted Normal modifiers in one click.

- Detect Ngons – locate n-gons (across selected, visible, or all meshes).

Baking Supply

Automates high/low mesh naming, organization, and export.

- Renaming – batch rename with sequential numbering.

- Suffix Management – add _high or _low, swap suffixes, or transfer names.

- Visibility Controls – hide/show all high or low meshes.

- Export to FBX – export selected _high or _low meshes with proper naming and folder options.

Marmoset Bridge

Direct integration with Marmoset Toolbag for baking.

- Export & Launch – send selected meshes to Toolbag and launch with bake setup.

- Direct Bake – optional quick bake execution from Blender.

- Bake Settings – resolution, samples, pixel depth, file format, tile mode, and max offset.

- Map Settings – per-map controls for Normals, AO, Curvature, Height, Position, Thickness, etc.

- Presets – save and reuse common bake setups.


📂 Panels

After enabling the add-on, you’ll find a new BakeFlow category in the N sidebar of the 3D View:

- UV Helper – mesh/UV preparation tools

- Baking Supply – naming, suffix, export options

- Marmoset Bridge – bake configuration and Toolbag launcher


⚙️ Installation

1. Download the .zip of the add-on.

2. In Blender, open Edit → Preferences → Add-ons → Install…

3. Select the .zip file and enable BakeFlow.

4. Panels will appear in the N sidebar under BakeFlow.


🔧 Properties

UV Helper

- Angle Threshold – minimum angle to detect edges (default 30°).

- Ngon Detection Range – scan scope (Selected / Visible / All).

Baking Supply

- Export Path – folder to export FBX files.

- Name – base name for exports.

- Rename Name – new base name for batch renaming.

Marmoset Bridge

- Direct Bake – toggle to trigger bake immediately.

- Send Properties / Map Settings – decide what is sent to Toolbag.

- Resolution (X/Y) – bake output size.

- Pixel Depth – 8/16/32-bit.

- File Format – PNG, JPG, TGA, or PSD.

- Normal Orientation – OpenGL or DirectX.

- Override Max Offset – manual max ray offset.


🚀 Typical Workflow

1. Prepare Meshes with UV Helper

- Detect ngons, mark seams, clear split normals, apply modifiers.

2. Organize & Export with Baking Supply

- Rename and suffix meshes, show/hide high/low, export FBX files.

3. Bake in Toolbag with Marmoset Bridge

- Export to Toolbag, configure map settings, bake directly, and pull results.


👤 Author

BakeFlow by Tarmunds

Community & support: [Discord](https://discord.gg/h39W5s5ZbQ)

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📝 License

Distributed under the same license as the repository. Please check the repo for details.


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